Please use this identifier to cite or link to this item:
http://ir.lib.seu.ac.lk/handle/123456789/5441
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Christian Lohse, Philipp | - |
dc.date.accessioned | 2021-04-01T09:33:33Z | - |
dc.date.available | 2021-04-01T09:33:33Z | - |
dc.date.issued | 2020-06-25 | - |
dc.identifier.citation | Journal of Information Systems & Information Technology Vol. 5 No. 1, 2020 pp. 26-32. | en_US |
dc.identifier.issn | 24780677 | - |
dc.identifier.uri | http://ir.lib.seu.ac.lk/handle/123456789/5441 | - |
dc.description.abstract | This paper discusses the public acceptance of the mandatory implementation of payment histories in digital games in multiple countries. The presented data in this study was collected by an online survey in July 2019. Showing a payment history inside digital games is appreciated by the majority of survey participants. Determinants that represent the increase of transparency or fairness highly influence the appreciation for a payment history. | en_US |
dc.language.iso | en_US | en_US |
dc.publisher | Faculty of Management and Commerce South Eastern University of Sri Lanka | en_US |
dc.subject | Freemium | en_US |
dc.subject | Digital Gaming | en_US |
dc.subject | Survey | en_US |
dc.subject | Transparency | en_US |
dc.subject | Loot Box | en_US |
dc.title | Payment histories in digital games – a way to more transparency | en_US |
dc.type | Article | en_US |
Appears in Collections: | Vol.5 No.1 (2020) |
Files in This Item:
File | Description | Size | Format | |
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JISIT5108.pdf | 654.1 kB | Adobe PDF | View/Open |
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